gr 5 Survivor for Parents and Teachers
The Spang Gang Web Program

Center

New!  May Activities

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Hands on
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Voting "on" 10 min

Class discussion is initiated to explain voting on procedure and students use ballots to vote a member of their team "on" based on character traits listed on back of ballot.  Those students who are voted on enter an individual Survivor competition at the end of school year.

Math Activities

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V

Spang Gang Workshop

Learn how to get on the program from any computer, what to do if programs don't work and how to use the program to supplement in class assignments.   Students will also free play through areas that align with current class instruction.

Part 2 - Create a graph challenge vote

delineate what constitutes an effective graph and tally vote best for another class.

Test Prep

Test Prep Workshop - this week's emphasis is on reviewing activities that help assess needs for STAR testing and encouraging practice on pacer pages that match.

Page Emphasis in Test Prep Workshop

Math Pacer:  Test Prep (red)

           By Grade Level (white)

Homepage:  Standards: Internet for Classrooms Grades 5 and 6

All Essential Standards

Rainforest math - choose grade 5 <---play

Students play games directly related to essentials standards in 5th grade math.

Standards:  all math level 5

http://www.rainforestmaths.com/

Number Sense

Multiplication Millionaire

Trainer adds score of how many times kids reach a million by using mental math place value to solve up to 3X2 operations using 0's. 

http://www.quia.com/rr/10206.html

Standard:  gr 4 Number Sense 3.3

Place Value Pirates

Students work toward getting the best score in this fast paced identification of place value to the million(th)

http://www.mrnussbaum.com/placevaluepirates.htm

Standards:  Gr 5 Number Sense 1.1

Factor Tree Applet  <---play

Students use a factor tree template to determine prime factors

Standards:  Number Sense 1.4

http://nlvm.usu.edu/en/nav/frames_asid_202_g_3_t_1.html

Decimal and Whole Number Jeopardy <--- play

Students choose the point value and answer questions that involve rounding and place value to the millions.

Standards:  Number Sense 1.1, 1.5

http://www.quia.com/cb/8142.html

Quiz - Percent of a number  <---play

Students respond to test questions.

http://www.glencoe.com/sec/math/studytools/cgi-bin/msgQuiz.php4?isbn=1-57039-850-X&chapter=4&lesson=2

Standards:  Number Sense 1.2, Statistics, Data and Probability 1.3,

Rags to Riches Division: 

using mental math, students must work together and earn 100% correct to get the million!

http://www.quia.com/rr/10203.html

Area And Perimeter

Calculate the area and perimeter to earn points
Standards: Number Sense 1.1

Tony's Pizza <---play

Students create equivalent fractions to create the correct pizzas

Standards:  Number Sense 1.2, 1.5, 2.3

http://www.mrnussbaum.com/tonyfraction.htm

Builder Ted

Students rank decimals from smallest to largest
http://www.bbc.co.uk/education/mathsfileshockwave/games/laddergame.html
Standards:  Gr 5 Number Sense.1.1, 1.5

Racing Bikes <---play

Students use concepts of fraction equivalents to move along increments of 1/4 or 1/8

Standards:  Number Sense 1.5, Math Reasoning 2.1, 2.2

http://www.mathsyear2000.org/games/map-fractions/racing/

Frosty Fractions <-- play

Students add and subtract fractions with  reducing

Stamdards: Number Sense 2.3

http://www.mathsyear2000.org/games/map-fractions/frosty/

Ice Cream Shop <--- play

Students use turn improper fractions to mixed numbers to create the correct ice cream cones

Standards:  Number Sense 1.2, 1.5, 2.3

http://www.mrnussbaum.com/clarafraction.htm

Find Grampy - Strict   <---play

Students predict the fraction placement on a number line with greater accuracy using trial and error

Standards: Number Sense 1.5,  Math Reasoning 2.5

http://www.visualfractions.com/FindGrampstrict.html

Place Value Mats               

Each player rolls five alternate colored dice and creates 5-digit number.  Then they say it, arrange it on place value mat, and write it.  The person with the highest number gets a star. 
Standards: Number sense 1.1, 1.2, 1.3, Math Reasoning 1.0, 2.0, 3.0

Hands on Center

Matching Fractions

Students will put puzzles together that match visual fraction model to it's fraction.  1 Point is given for each correct.  BONUS:  Students rank 5 fractions from smallest to largest correctly, they can earn an extra 5 points.

Standard:  Number Sense 3.3.1

This can be practiced through website below:

http://pbskids.org/cyberchase/games/equivalentfractions/index.html

Hands on Center

Grocery Games

Students work at their own levels (1-3) to choose grocery objects, then add totals, and make change from $1.00, $5.00, $10.00 and $20.00. 

Standard gr 3 Number Sense 2.2.8, Algebra and Functions 2.2.1

Hands on Center

Adding Fractions Square

Students are given like and unlike fractions to add with speed and accuracy.

Standards:  Gr 5 Number Sense 2.3

Gr 6 Number Sense 2.1

Hands on Center

 Place Value Face OFF

Each team is given numbers 1-6  Students choose their own numbers.  Starting w/ones, each number gets a chance to play against 1 member of each team. 

Teacher reads numbers and have students fill in number correctly on a place value chart up to hundred million.   Each player who gets it correct earns a chip.  Reading number aloud with accuracy earns another chip.

Standards:  gr 5 Number Sense 1.2

Hands on Center

Decimals, Fractions and Percents (all but last column)  <--play

Students Change fractions, find equivalents, add and subt, mult and divide fractions

Standards: NumberSense 1.2, 1.5, 2.3

http://homepage.mac.com/bobspang/fractions.htm

Action Fraction <---play

Students add fractions without reducing... moves to different denominator in higher levels

Standards:  Number Sense 2.3

http://funschool.kaboose.com/formula-fusion/number-fun/games/game_action_fraction.html

Melvin's Make a Match  <---play

Students work together to find equivalent fractions to a visual model

Standards: Number Sense 1.2 Preskill, Math Reasoning 3.3

http://pbskids.org/cyberchase/games/equivalentfractions/index.html

Quickflash

Teams compete to get ALL GREENS from 2 through 9.  The team that gets the furthest wins!
Standards: Number Sense 4.0, 4.1, 4.2

http://www.multiplication.com/interactive/quickflash/flash/index.html

Draggable Division

Using a template, students follow steps to complete long division multi-digit by 2-digit

Standards:  Number Sense 2.2

http://www.mrnussbaumgames.com/draggable_division/index.html

That's a Fact <---play

Students increase their fact fluency in multiplication and division through this fast pace fact practice

http://www.harcourtschool.com/activity/thats_a_fact/english_K_3.html

Standards:  Gr 3 Number Sense 2.2, 2.3, Gr 4 Nmber Sense 4.1, 4.2, Gr 5 Number Sense 2.2

Substitution

Substitute variables with numbers and calculate equations of +/-integers.

http://www.interactivestuff.org/sums4fun/substitute.html

Standard: Math Reasoning 2.3, Number Sense 2.3

Place Value Pirates

Students work toward getting the best score in this fast paced identification of place value to the million(th)

http://www.mrnussbaum.com/placevaluepirates.htm

Standards:  Gr 5 Number Sense 1.1

E-Lab Place Value to 100,000

Students drag the number to correct place value and solve for the correct answer. -1 point per correct answer.

http://www.hbschool.com/activity/elab2004/gr4/1.html

Standards Number Sense 1.1, 1.2, 1.3

Number Top-It

Use Place Value to rank and calculate the LOWEST score.  All computer scores are tallied.

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activitytype=dcr

Standards Number Sense 1.2, Math Reasoning 2.2.1

Power Football
Click multiplication and hard to Multiply 3 X 2 digits w/decimals

http://www.funbrain.com/football/

Standards: Number Sense 2.1

Fishy Fraction decimals match

Students work in groups of 2-3 to quickly earn points by matching fraction with correct decimal using mental math.  *click fraction decimal match and "maybe later" when asked to register

http://www.iknowthat.com/L3?Area=FractionGame

Standards:  Gr 5 Number Sense 1.2, Gr 6 Number Sense 1.1

Fraction Frenzy

students develop patterns in matching equivalent fractions

http://www.learningplanet.com/sam/ff/index.asp

Standards:  Gr 5 Number Sense 2.1, 2.3, Gr 6 Number Sense 2.4

Builder Ted

Rank numbers from smallest to largest  including decimals and integers (beat level 3)
http://www.bbc.co.uk/education/mathsfileshockwave/games/laddergame.html

Standards:  Gr 6 Number Sense.1.1

Eggs on Legs

Recognize how to move forward and back within a X/Div number sentence

Standards:  Number Sense 3.4

http://www.primarygames.co.uk/PG5/Eggs/Add/eggsadd.html

Fraction Sorter

Click keep score and change shapes and number.  Create up to 4 visual fractions and rank them in order.   Highest overall score is calculated.

http://www.shodor.org/interactivate/activities/FractionSorter/

Standards:  Number Sense 1.1

Divisibility Rules

Use a checklist to practice divisibility rules on large numbers

http://www.vectorkids.com/vkdivisible.htm

Standards:  Gr 5 Number Sense 2.1, 2.3

MathSplat

In this fun bug game, students reach through levels by adding fractions.

Standards:  Gr 5 Number Sense 2.1, 2.3

Gr 6 Number Sense 2.1  

http://fen.com/studentactivities/MathSplat/mathsplat.htm

The Digit Work Out

Students try to get the top score in this quick paced fact practice

Gr 3 - addition or subtraction of numbers to 100

http://www.crick.northants.sch.uk/assets/Flash%20Studio/cfsmaths/Digitworks/digitmenu.html

Standard gr 3 Number Sense 2.2.1

Division Top-It <---play

Students divide 2 by 1 estimating 2 quotients to nearest whole number, and then try to gain bigger quotent

Standards:  Number Sense 2.2, Math Reasoning 1.1

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M5A009&activitytype=dcr

Mystery Picture game

Students calculate all operations of integers

http://www.dositey.com/addsub/Mystery11.htm

Standards:  Number Sense 2.3

High-Low Fractions

Students use visual fraction model and prediction to decide whether fractions are higher or lower than previous fraction and "gamble" their points to make the best prediction.

http://www.primarygames.co.uk/pg3/hilo/hilowebed.html

Standard:  gr 4 Number Sense 1.5, 1.9, Math Reasoning 1.1

Statistics, Data Analysis and Probability

Quiz - Percent of a number  <---play

Students respond to test questions.

http://www.glencoe.com/sec/math/studytools/cgi-bin/msgQuiz.php4?isbn=1-57039-850-X&chapter=4&lesson=2

Standards:  Number Sense 1.2, Statistics, Data and Probability 1.3,

Create a Graph Competition

30 min competition- no rotation

Students create a bar graph out of chosen data. 

graph showcase available through

http://homepage.mac.com/bobspang/Graph2.htm

Standard: gr 4 Statistics, Data and Probability 1.0, 1.2,1.3

Standard: gr 3 Math Reasoning 2.3

 

Algebra And Functions

Grocery Games

Students work at their own levels (1-3) to choose grocery objects, then add totals, and make change from $1.00, $5.00, $10.00 and $20.00. 

 Ca$H Out

make change from 1 to 20 dollars, and identify least coins/dollars to get there.

http://www.mrnussbaum.com/cashout/index.htm

Standard gr 3 Number Sense 2.2.8, Algebra and Functions 2.2.1

Hands on Center

Substitution

Substitute variables with numbers and calculate equations of +/-integers.

http://www.interactivestuff.org/sums4fun/substitute.html

Standard: Math Reasoning 2.3

 

2-step Equation Solver

practice, self check and then test skills by solving for n using all operations

http://www.crick.northants.sch.uk/assets/Flash%20Studio/cfsmaths/Alginon/alg.swf

Standards:  Algebra and Functions 2,2, 2.3

 

Evaluating Expressions

evaluate using input/output tables and check.

Standards:  Algebra and Functions 1.2

http://regentsprep.org/Regents/math/orderop/evalPrac.htm

 
Measurement and Geometry

Common Conversions

(Students quickly match common conversions of decimal fractions and percents using mental math and calculator).

Hands on Center

Cup Capacity -

get the least moves in this matching equivalents game

3-D Boxes

Students must calculate the volume of 3-D shapes by counting or using formula

http://www.interactivestuff.org/sums4fun/3dboxes.html

Standards: Measurement and Geometry 1.2 

Metric 6 <--- take quiz on metric system

Standards: Measurement and Geometry 1.3

http://cemc2.math.uwaterloo.ca/mathfrog/english/kidz/metric6.shtml

The Measure Treasure Hunt (Hands-on water table)

Estimate, experiment and use proportions to calculate measurements

(From cups to inches, students will choose the level of difficulty and discover whether estimations make sense after experimenting and calculating proportions of measurement units. 

This can be practiced through website below...

http://www.harcourtschool.com/activity/con_mmath/g04c24.html

Standard: gr 3 Measurement 1.1.1

Hands on

Fraction Dominoes

Plays like War 1 player chooses Domino, formulate largest fraction of 2 domino choices, compare to other fractions and visualize the highest fraction in the group.  The highest fraction of each round wins!

Standard gr 4 Number Sense 1.5, 1.7, 1.9

Hands on

3-D Shape Lab

students must fill in chart of edges, bases, and vertacies using Geo-solid models.

Standard:  Measurement and Geometry 3.2.2.5

Hands on

Change Maker

Students subtract to identify the correct change from $5.00.  Change must be given in correct dollar and coin increments.  1 point for each correct.  Website keeps score.

http://www.funbrain.com/cashreg/

Standard:  gr 3 Number Sense 3.3.3, 2.5.1

Math Reasoning

Innovative tools

This is a hands on creative activity that allows children to create futuristic innovative tools for society.  Students may use legos, superlegos, magnet blocks, waffle and robotics to create a series of tools. 

Science Investigation 6d, Math Reasoning 2.3

Hands on

The Measure Treasure Hunt (Hands-on water table)

Estimate, experiment and use proportions to calculate measurements

(From cups to inches, students will choose the level of difficulty and discover whether estimations make sense after experimenting and calculating proportions of measurement units. 

This can be practiced through website below...

http://www.harcourtschool.com/activity/con_mmath/g04c24.html

Standard: Math Reasoning 1.2, 2.1, 2.6

Division Top-It <---play

Students divide 2 by 1 estimating 2 quotients to nearest whole number, and then try to gain bigger quotent

Standards:  Number Sense 2.2, Math Reasoning 1.1

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M5A009&activitytype=dcr

 

Racing Bikes <---play

Students use concepts of fraction equivalents to move along increments of 1/4 or 1/8

Standards:  Number Sense 1.5, Math Reasoning 2.1, 2.2

http://www.mathsyear2000.org/games/map-fractions/racing/

High-Low Fractions

Students use visual fraction model and prediction to decide whether fractions are higher or lower than previous fraction and "gamble" their points to make the best prediction.

http://www.primarygames.co.uk/pg3/hilo/hilowebed.html

Standard:  gr 4 Number Sense 1.5, 1.9, Math Reasoning 1.1

Perp Walk - this interactive game requires math logic and reasoning, and reading details to figure out who dunnit.

Standards:  Gr 5 Speaking Applications 2.3

Gr 6- Listening and Speaking 1.6 Math Reasoning 1.0, 2.0

http://www.fffbi.com/games/perp/

Operation Snowman

choose the correct operation to simple word programs  and build a snowman.

http://www.hbschool.com/activity/operation_snowman/

Standard:  Gr 3 and Gr 4 Math Reasoning 1.0

Destination Impossible

Students follow directions using the TIMER to help as many people get to their destination as possible. 

The times are recorded.  The LOWEST score wins!

http://www.bbc.co.uk/skillswise/words/grammar

/texttypes/instructions/game.shtml

Standards:  Math Reasoning 2.2.2, 2.2.6

Number Top-It

Use Place Value to rank and calculate the LOWEST score.  All computer scores are tallied.

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activitytype=dcr

Standards Number Sense 1.2, Math Reasoning 2.2.1

Find Grampy - Strict   <---play

Students predict the fraction placement on a number line with greater accuracy using trial and error

Standards: Number Sense 1.5,  Math Reasoning 2.5

http://www.visualfractions.com/FindGrampstrict.html

Budgy Buying

Students reason through multistep word problems involving money.

http://www.learningmedia.co.nz/staticactivities/online_activities/budgie_buying/

Standards: Gr 6 Math Reasoning 2.0-2.7

Create a Graph Competition

The directions are online to create a graph in 30 min.  Students are to print graphs and/or email them to their teacher or Mrs. Spang to be entered in schoolwide competition.

http://homepage.mac.com/bobspang/GraphIt.htm

Standard: Math Reasoning 2.3

Melvin's Make a Match  <---play

Students work together to find equivalent fractions to a visual model

Standards: Number Sense 1.2 Preskill, Math Reasoning 3.3

http://pbskids.org/cyberchase/games/equivalentfractions/index.html

     
 

Language Arts Activities

Concepts About Print

Title Cover Predictions<-- play

This lesson, practice and test identifies the title page as the theme for a book

Standards:  Concepts about Print K1.1 http://www.innovamultimedia.com/demos/en/la00/la00u010/la00u010_index.html

Phonemic Awareness

ABC Bears

Students alphabetize by beginning letters in this cute carnival game.

Clifford's Letter Match

Students place the words into initial letter bags.

Standards:  Phonemic Awareness K1.7

http://teacher.scholastic.com/clifford1/flash/confusable/index.htm

Starfall

early phonics practice with games, books and movies

Standards:  Phonemic Awareness 1.4-1.9

http://www.starfall.com/n/level-a/learn-to-read/load.htm?f

Picture Match <--choose short vowel sounds to play

Click short vowel sounds to play this fun, visual and auditory match of words with the correct vowel sound.

Standards: Phonemic Awareness 1.5, 1.9,

Words and Pictures

play with long vowel phonemes while you listen to silly poems.

Standards:  Phonemic Awareness 1.1.5, 1.1.8

http://www.bbc.co.uk/schools/wordsandpictures/longvow/poems/fpoem.shtml

The Cream Cake Mystery <--- play

Create a poem by adding a rhyming word

Standards:  Reading Comprehension 2.2 (making predictions), Phonemic Awareness 1.9, 1.10

http://www.bbc.co.uk/schools/magickey/adventures/creamcake_game.shtml

Orson's Farm: Rhyming Words and Beginning Sounds

Students interact with guided lessons

practicing rhyming words and beginning sounds. 

Standards: Phonemic Awareness 1.1.10, 1.1.11, Decoding  1.1.16,

Gus and Inky <--play

This "Ready to Read" website has different chapters that all focus on the fundamentals of reading.  All in a cute, interactive storybook format.

Standards: Phonemic Awareness 1.1.10, 1.1.11, Reading comprehension 1.2.2, 1.2.5

Gawain's Word - This activity introduces initial sounds and blends to word families in a fun crash!

http://pbskids.org/lions/games/gawain.html

Standards:  Phonemic Awareness 1.7

Word Analysis

Synonyms and Antonyms 

Students work together to match antonynms.  Dictionary is available on computer next door.  Computer gives percentage. 

Standard: Gr 3 Reading Word Analysis 1.2

http://www.mrnussbaum.com/synonym13.htm

Decoding

Hangman

300 most frequently used words

1 point per solved puzzle in 10 min

http://www.quia.com/hm/114901.html

Standards:  Decoding 1.1

Womp! 

Compete against computer and other teams by choosing a monster and coming up with words.  The Bigger the word, the higher the points! It's mind "Boggle-ing"

Standards: Written and Oral Conventions 1.8

Reading Comprehension

Maya Mystery Adventure

analyze text for details and comprehension with National Geographic Website

Standards:  Reading Comprehension 2.0-2.7

http://magma.nationalgeographic.com/ngexplorer/0309/adventures/index.html

Chocolate Chunk Cookies

Sequence the recipe in order based on instructions.  Must have 100% to move on.  If 100%, the team moves to 2nd activity: Centaurs and minotaur's, finding the facts. 

Hands On

Reading Comprehension

These activities are designed to help students respond to 5w questions, sequencing and vocabulary from short passages.

http://web2.uvcs.uvic.ca/elc/studyzone/200/reading/index.htm

Standard: Gr 3 Reading Comprehension 2.3, 2.4, 2.5

 
Literary Response and Analysis  
Vocabulary and Concept Development

Race For Ramses

Review of prefixes and suffixes in this fast pace review. 

http://www.fekids.com/kln/games/racetoramses/

Standards:  Vocabulary and Concept Development 1.1.3

Short Circuit

Match prefix and suffix with their meaning

http://www.missmaggie.org/scholastic/shortcircuit_eng_launcher.html

Standard: Vocabulary and concept dev't 1.3

Fairground Spells

play various spelling games including finding correct spelled words, prefixes and suffixes.

Standard:  Spelling 1.7, Vocab 1.2-1.6

"Go for the Gold"

http://teacher.scholastic.com/activities/athens_games/game.htm#

Identify greek influences on English language.

Standards: Gr 6 Reading Vocabulary Development 1.1.3

Escape from Planet Zug <--- play

Students respond to vocabulary based questions at their grade level in hopes to escape capture of aliens.

http://www.fekids.com/kln/games/planetzug/

Standards:  Gr5 Vocabulary and Concept dev't 1.4, 1.5

Written and Oral Conventions

Fish Tank

Divide a word into prefix, root and suffix

Standards: Grade 5 Written Conventions 1.5

http://www.tower23.com/cgi-bin/fish_tanks_front.htm

Paintball Punctuation  <---play advanced only

students grab tools to help them capitalize and puntuate sentences.

Standards:  Written conventions 1.4-1.7

http://www.iknowthat.com/com/L3?Area=Paintball

Happening Homonyms:  This fun jeopardy game has students picking the

vocabulary word that edits 2 definitions.  The group plays a 2-player game

and score is tracked through the computer. Both scores are added together for points.

http://www.quia.com/cb/7689.html

Standards: Gr 6 Written Language Conventions 1.5

Power Proofreading -

Level 3 or 4:  Students can work in groups of 2-3 to edit documents and scores are recorded by the computer.

http://www.eduplace.com/kids/hme/k_5/proofread/index.html

Standard:  gr 4 Written Conventions 1.0, 1.1, 1.2, 1.3, 1.5, 1.6, 1.7

Quia Prefixes and Suffixes

In this match game, students identify the meaning of prefixes and suffixes

Standards:  Written and Oral Conventions Spelling 1.5

http://www.quia.com/mc/66094.html

Center 1 - Race to Ramses

Identify real words by adding prefixes and suffixes

http://www.fekids.com/kln/games/racetoramses/

Standard:  Gr 4 Written Conventions Spelling 1.7

Word Safari <---play

Students play arcade game using spelling words.

http://www.netrover.com/~kingskid/Safari/safari.htm

Standards:  Written and Oral Conventions Spelling 1.5

Womp!  

Compete against computer and other teams by choosing a monster and coming up with words.  The Bigger the word, the higher the points! It's mind "Boggle-ing"

Standards: Written and Oral Conventions Spelling 1.5

 

Cup Capacity-

get the least moves in this equivalents matching game

Standards:  Writing Evaluation and Revision 1.10, Written conventions 1.4-1.7

Fairground Spells

Players earn Candy canes.  All candy canes are recorded.  This game offers many spelling activities including prefixes and suffixes,  proofread and edit, posessives, and multisyllable decoding.

Standards:  Gr 5 Written Conventions 1.5Gr 6- Written Conventions1.2,1.3

http://www.channel4.com/learning/microsites/F/fairground/game.shtml/

Paintball Punctuation

students grab tools to help them capitalize and puntuate sentences.

Standards:  Written conventions 1.4-1.7

Writing Evaluation and Revision

Paintball Punctuation

Edit errors in capitalization, and punctuation including quotes.
http://www.iknowthat.com/com/L3?Area=Paintball
Standards: Writing Evaluation and Revision 1.10, Written conventions 1.4-1.7

Writing Strategies

Power Proofreading -

Noun (Common, plural, plural and posessive practice on first 3 passages.)  Students can work in groups of 2-3 to edit documents and scores are rewarded by the computer.

http://www.eduplace.com/kids/hme/k_5/proofread/index.html

Tracking Sheets available here

http://www.linktolearning.com/language/proofreading.htm

Centers are ongoing with best score recorded for each passage.

Standards:  Gr 5 and 6 -Written Conventions 1.5, Writing Strategies 1.6

Listening and Speaking

Perp Walk - this interactive game requires math logic and reasoning, and reading details to figure out who dunnit.

Standards:  Gr 5 Speaking Applications 2.3

Gr 6- Listening and Speaking 1.6 Math Reasoning 1.0, 2.0